Redefine Possible

HaXtreme – An elite real-world problem solving arena engineered for talent

HaXtreme Rocket Launch

Prepare for Liftoff.

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Crowd watching liftoff

What is HaXtreme?

HaXtreme is the premier competitive programming and hackathon event organized by the IEEE Student Branch at the University of Ruhuna colaborate with Computer Engineering Society (ComES) at the University of Ruhuna.

Now in its fifth iteration, HaXtreme goes beyond traditional coding challenges.

From optimizing algorithms to finding elegant solutions under pressure, HaXtreme is an arena where problem-solving skills meet speed, strategy, and precision.

HaXtreme 5.0

Guidelines Booklet

Get full clarity on competition stages, team eligibility, scoring criteria, and the official code of conduct.

Timeline

Key milestones, registration cutoffs, and competitive rounds for HaXtreme 5.0.

PHASE // 2026 ROADMAP

Sep 15

Registration Opening

Sep 19

Webinar 1 (Online)

Sep 27

Webinar 2 (Online)

Sep 30

OCT 04

Registration Closing

Online Round (All Teams)

Oct 05

Finalist Announcement

Oct 24

Physical Final Round

Memory Lane

A journey through the legacy of HaXtreme. Revisit the moments, debugging sessions, and celebrations from past editions.

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HaXtreme Memory 1
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Previous Sponsors

Powering innovation and supporting Sri Lanka's next generation of software engineers.

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Frequently Asked Questions

Everything you need to know about HaXtreme 5.0 before stepping into the arena.

The competition is open to active undergraduate students from recognized universities (University teams must belong to an institution with an active IEEE Student Branch) and current school students.

Every team must consist of exactly three members (one Team Leader and two Team Members). All three members must be from the same institution.

No changes can be made once registered without prior approval. If you need to modify your team, you must contact the Organizing Committee for permission before the registration deadline.

You are free to use any programming language of your choice to solve the given problems during the rounds.

Yes. Teams that advance to the Physical Final Round are permitted and encouraged to bring their personal laptops to the venue.

Rankings are determined based on the total problem score, solution accuracy, number of problems solved, and submission time. Penalties may apply for late submissions or rule violations. All decisions made by the judging panel are final.

Get in Touch

Have questions regarding HaXtreme 5.0? Connect with our team leads directly.

Co-Chair

Chamindu Dissanayake

Co-Chair

Denuwan Lakpriya

Public Relations (PR) Lead

Sulitha Nulaksha

Public Relations (PR) Member

Shalomi Angel